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Activity › Forums › Maxon Cinema 4D › How it’s best to create this simple shape

  • How it’s best to create this simple shape

    Posted by Vladislav Jordanov on March 8, 2017 at 2:43 pm

    Hello! I’m still a newbie in the modeling sector, so I’m now currently trying to create a rectangle with rounded edges (not fillet caps, i have attached a screenshot below). I have been trying to create this shape in two ways – two cylinders for the edges and a rectangle in the middle and a beveled rectangle which I intended to extrude upwards. So far I can visualize the shape properly but when I try to Boole or do anything else to it, it’s just not right – glitches appear and I can see that’s because it’s not merged properly. So any help will be useful. Thanks!

    https://i.imgur.com/sn6bEgk.png
    https://i.imgur.com/9ac2P5Z.png

    View post on imgur.com

    Vladislav Jordanov replied 9 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    March 8, 2017 at 4:36 pm

    I would make a cube the size you want, make it editable, go to Edge Mode, then select the upright edges at the corners and do a Bevel (probably with Limit checked). You just have to watch where the bevels meet (you can see it in one of the images) there will be doubled vertexes there, if they are close enough together you can do an Optimize or you can leave them apart when you bevel (don’t bevel until they meet) or Weld the doubled points by hand if the optimize doesn’t work.

  • Vladislav Jordanov

    March 8, 2017 at 5:15 pm

    Thank you! All I was doing was Beveling the points not the sides.

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