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How is this done?
Posted by Seth Taylor on April 6, 2005 at 6:18 amI’ll give the link first. Then I’ll say how I’d try to do it, but I’m not having much success with it. Your suggestions are very welcome.
https://www.partizan.us/musicvideos/ais/beck.html
Could you posterize some black and white footage, and apply some sort of luma matte to reveal a texture of letters?
Seth Taylor replied 19 years, 10 months ago 6 Members · 6 Replies -
6 Replies
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Steve Roberts
April 6, 2005 at 6:45 amWell, if you take a close look, you’ll see that there’s a correlation between character and black density … so we’re probably talking about the good ol’ ASCII art technique.
https://www.studiolo.org/Mona/MONA43.htm
Here’s a script that converts still GIFs to ASCII:
https://www.degraeve.com/gif2txt.phpMaybe the boys at Profound Effects could come up with something for AE. Otherwise, I can’t think of a canned AE solution.
Steve
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Hans Van vliet
April 6, 2005 at 7:12 amYeah, I actually started working on an effect like this for a video clip and had to can it when I saw this .. LOL. But I used a gif to ascii convertor. outputed everything high contrast after testing it all out and did it at like 15 frames a sec for a nice jitter feel. It’s very fantastic and I’m glad someone did it right .. Good luck.
I saw that some live VJ stuff has plugins like this too, resolume2.2 has an ascii plugin. but it’s set only at one res so it’s a bit boring but might be what you looking for, you might be able to mess with it.
..::hunz..
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Frank
April 6, 2005 at 11:18 amShoot your actor on blue/green screen, back in after effects make and auto trace mask.
Creat a layer with randoming ascii code
Make details in roto ? -
Tobias Lind
April 6, 2005 at 12:46 pmYou can do this with Particle Playground.
It’s a pain. I know. But after you messed around with the settings – you can take a weeks vacation!
(it’s a slow render)Basically – a grid that shows characters.
Set the size and characters to be derived from the various colors of your original footage.
though it’s not choosing characters depending on what color/blackness the image is – it fakes it by scaling the characters instead.Good luck,
Tobias -
Chris Smith
April 6, 2005 at 2:33 pmWell, doing it that way gives up the coolness that the ascii creates the image depending on character. Then it’s just a luma matte thing. Which if you wanted to do it that way would be much quicker to shoot subject over white and turn the RGB image into a luma matte.
Chris Smith
https://www.sugarfilmproduction.com -
Seth Taylor
April 6, 2005 at 4:53 pmThat sounds really cool Tobias. Are there any tutorials you recommend to help me better understand this method of using particle playground, or AEPs that I can disect? I’m very inexperienced with Particle Playground.
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