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How do you add a material to individual cloned objects?
Short and simple (rather new to the program so let me know if there is an alternate way):
I have a scene where Polaroid pictures fall from the sky and land on top of a logo. Right now I have an emitter – emitting a cloner object of this cube I made to look like a Polaroid picture. (If that makes any sense)
I’m satisfied with the way it looks, but I was wondering if there was a way to apply a different material on to each of the individual cloned objects (so I have different pictures falling from the sky). If not, is there a way to mimic what I have now but without cloned objects?
Hope that made sense and thanks in advance
-Ryan