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Activity Forums Maxon Cinema 4D How do i turn cloth into a solid object?

  • How do i turn cloth into a solid object?

    Posted by Mark Jobe on March 7, 2009 at 2:45 pm

    Long story short i’ve added a cloth tag to a plane and a collider tag to a model of a vehicle so i can drape the cloth over the truck. I’ve played the simulation through and i’ve found a frame where i’m happy with how the draped cloth looks. Question is how do i now fix the cloth in place so that the cloth looks as it does in that one frame throughout the scene? I thought the answer may be to do with caching but so far i can’t figure it out? Anybody know how to do this?

    thanks,

    M

    Mark Jobe replied 17 years, 2 months ago 2 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    March 7, 2009 at 5:16 pm

    Go to the Dresser tab of the Cloth tag and turn on Dress Mode and relax it, then set Init State or Fix the Points depending on what you want (check the help).
    Remember it’s a simulation, if the cloth isn’t completely relaxed yet once you start again it will continue to fall unless you Fix the points but then you don’t have cloth anymore and you won’t be able to remove it ‘naturally’. Another possibility is to set the Init State and turn off the Gravity until you want it to behave like cloth.

  • Mark Jobe

    March 7, 2009 at 5:50 pm

    Thanks for the advice, I’ll try that out as well. Typically, after spending several hours scouring forums and then posting this i then managed to figure it out. All i had to do in the end was highlight the cloth nurb and click make editable and it worked! Thanks again for responding though.

  • Mark Jobe

    March 8, 2009 at 7:12 pm

    Making editable didn’t solve the problem in the end. Once i played through the sequence the cloth continued to deform so i switched off gravity as you suggested and that held everything in place.

    Update – The cloth model was still far too complex for my liking and totally slowed down my machine. After playing around some more i discovered what i’d been looking for all along. What i do now is set up the cloth and collider. Play through the scene up until a frame where everything looks the way i want. Then all i do is simply strip out the cloth and collider tags and the cloth remains in position and my computer is (almost) lightning fast again!

    Anyway, i hope all this helps anyone else who has been trying to figure out a similar scenario.

    Thanks for your help

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