Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects How do I create a Wormhole effect, in a wall?

  • How do I create a Wormhole effect, in a wall?

    Posted by Jacob Mitchell on May 15, 2016 at 3:27 pm

    Hi everyone!

    I’m creating a time-rift/wormhole inside of a wall for a short film, but I can’t think of the right tool to create it. I want the hole in the wall to have very smoothed, ramped edges that goes “to infinity”, and has a gradual shadow that turns to black. The following image is basically what I want to emulate.

    However, I don’t know what tool would best create this/add this to 2D footage. I need something similar to Mesh Warp, but almost in a 3d space where I can drag vertices of the footage in Z space.

    Any suggestions?

    Thanks,
    Jake Mitchell

    Wallace Adrian d’alessio replied 9 years, 12 months ago 4 Members · 5 Replies
  • 5 Replies
  • Wallace Adrian d’alessio

    May 16, 2016 at 12:09 pm

    How realistic does it need to look?

    Are you being paid for the job (i.e. how much time are you motivated to invest?)
    Are you willing to use the opportunity to learn new methods etc. ?

    What software do you have available.

    Potentially you could use Photoshop to mock up a 3D shape and aplly it to frame by frame footage renders.
    Or even do it in GIMP.

    Since you are on an After Effects forum it is assumed you have After Effects.
    You could use the C4D lite to construct an object to animate.
    Or you could find stock footage or make your own footage of a liquid vortex and with effcts turn it into a layer for overlay and further effects.

    Learning some masking and blending techniques will help you make the illusion more believable if that is important.

    Adrian D\’Alessio aka; Fluxstringer

    fluxstringer@gmail.com
    https://www.facebook.com/FluxStringer
    https://www.linkedin.com/in/fluxstreamcommunications

    https://twitter.com/FluxStringer
    https://mog.com/FluxMuse

  • Kalleheikki Kannisto

    May 16, 2016 at 1:14 pm

    I don’t know what tools you have in use, but I would use moving-camera footage, create the funnel in 3D, i.e. make a that type of a funnel (although much longer) and texture it with the wall texture. It might look interesting if there were objects on the wall that got distorted with it. Then animate it (I use Element 3D for most such things) appearing (going from normal wall to a wormhole) while the camera dollies or walks around so you get the sense of depth. Perhaps some smaller objects get sucked into it while that happens.

  • Soham Jani

    May 17, 2016 at 3:35 pm

    Maybe a bit of fractal noise could also help, for maybe some sort of swirling vortex effect…

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Jacob Mitchell

    May 17, 2016 at 7:39 pm

    I guess my main problem is the modeling of the worm hole part. How difficult is it to model a simple funnel in C4D? I have the full version as well.

  • Wallace Adrian d’alessio

    May 17, 2016 at 11:50 pm

    Your best bet is to fire it up and just do it.

    That will be the only way to learn.
    C$D was a great program in the Amiga Days.
    It still has great tools and interface.

    Adrian D\’Alessio aka; Fluxstringer

    fluxstringer@gmail.com
    https://www.facebook.com/FluxStringer
    https://www.linkedin.com/in/fluxstreamcommunications

    https://twitter.com/FluxStringer
    https://mog.com/FluxMuse

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy