Activity › Forums › Adobe After Effects › How do I create a 3D animation from a 2D Illustrator Sphere made up of dots without using CC Sphere?
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How do I create a 3D animation from a 2D Illustrator Sphere made up of dots without using CC Sphere?
Posted by Sean Heywood on November 11, 2010 at 12:10 amDoes anyone have suggestions as to the most effective way to do this? I have a logo from a client already designed in Illustrator. It’s a sphere made up of a series of dots. I have to find a way to make it rotate like a globe in After Effects. How can I make this 2D graphic appear 3D without using CC Sphere?
Sean
Roland R. kahlenberg replied 15 years, 6 months ago 6 Members · 13 Replies -
13 Replies
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Matthew Keane
November 11, 2010 at 1:42 pmWithout seeing the logo, it’s hard to say exactly what will work. My first thoughts were, ermm, CC Sphere and then Trapcode Form, if you have the plug-in and want a lot of dots to make up your sphere.
If the logo is simpler, with the 3D aspect suggested by dots of different sizes, you might be able to recreate it by importing the elements separately, and then placing them in z-space, which might allow a slight camera move to give the impression of a 3D sphere, but that’s going to be fiddly to set up and not entirely convincing (you’re not going to be able to orbit all the way around it).
If you have CS5, then the Freeform plugin, and a gradient map, would allow you to deform a flat image into something a bit more spherical, which would react to lights.
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Kevin Camp
November 11, 2010 at 4:09 pmaescripts.com has a script that may help you:
https://aescripts.com/create3dshapes/
you just select a bunch of layers and run a script to form them into a sphere… what i don’t know is if it will arrange them in a way that looks like your logo.
Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW -
Frank Feijen
November 11, 2010 at 7:03 pmMaybe having them all face automatically to the camera might help?
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Sean Heywood
November 11, 2010 at 10:51 pmGentlemen I want to thank you for your input. I appreciate all of the suggestions and welcome as much advice on this post. Here is the logo just so you have a greater understanding of my dilemma.
Best regards,
SeanSean
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Eric Chard
November 12, 2010 at 2:11 amNo link.
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Sean Heywood
November 12, 2010 at 2:18 am -
Matthew Keane
November 12, 2010 at 1:03 pmWow, yeah, so forget my import-and-place-the-dots idea!
But, assuming that the logo designer probably used some kind of plug-in to wrap the image into 3D, they probably have a flat, unwrapped, version somewhere that you could import into CC-Sphere, wrap around a sphere and take for a spin.
Or, if you really wanted to spend some time, and client money, on it, I guess you could recreate it using Form and some funky gradient maps to control the size of the dots.
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Sean Heywood
November 12, 2010 at 2:23 pmHi Dave, Kevin thanks for you input I really appreciate it cause the only solution I was able to come up with was to painstakingly count every dot and do a flat layout and then take that into AE. I used CC Sphere but the logo doesn’t appear the same but to the naked eye. I’m not sure if one can tell the difference really. My concern though is that the last shot when the globe is in it’s final position it tends to appear somewhat pixelated which is wierd cause the file is a vector. If the video does go through have a look.
Sean
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Roland R. kahlenberg
November 12, 2010 at 2:23 pmThis can be re-created with Particle Playground. Perhaps a 1-3-hour job to get it to look like the original. You’re essentially looking at creating a grid made up of dots and then applying a 3D spherical effect onto the grid.
Just remember to create your grid at twice its required length (in pixels) but keeping its height similar as the final output size.
You can do a COW search on one of my Particle Playground tutorials on using Particle Playground to create a grid of objects. Dang! In fact, even CC Repetile may be able to do this.
Good Luck!
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Kevin Camp
November 12, 2010 at 6:29 pmrepetile and motion tile could definitely create a grid of circles, but getting the size variation would be tricky… you’d probably need to add card dance…
particle playground would definitely work. i used it a long time ago to create a halftone pattern, which is what that patterns looks a lot like. but particular could create it much faster using a ‘layer gird’ emitter and setting the layer rgb usage to ‘lightness-size’.
of course you still need to create the layer map that will cause the variation in size.
Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW
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