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  • How do I bake textures?

    Posted by Josh Crews on December 19, 2008 at 10:50 pm

    Simple Question:

    How do I bake a texture?

    Long Question:

    I’m trying to connect several objects into one, but when I do this, the objects lose their materials and don’t look right. I’m thinking the best way to do this is bake the texture before connecting the objects.
    Is that right? How do I do it?

    Josh Crews replied 17 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    December 21, 2008 at 8:13 pm

    baking won’t help likely, to Connect objects into one they have to be all polys you can’t have any primitives or NURBS involved. Why do they need to be all one object, why not just group under a Null? Not saying you don’t have to connect, there are good reasons at times, but do you really need to?

  • Josh Crews

    December 21, 2008 at 11:50 pm

    I’m needing all the objects as one whole unit to be affected with TBlurp.

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