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How could I solve this MOCAP issue?
Hi guys, I just started with the mocap and I thought cinema 4d was the best for me.
I’ll tell you the problem, I’ve made the joints to be in the position of the points I receive from a pugin called “ni reciver”, so the joints are not moved by rotation, but by position, remaining like this:
Do you know if there’s a solution? If so, is it exportable to fbx maintaining the changes?
Thank you all!
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