Is it the lines simulating the audio spectrum that you want or the glowyness?
Guessing its the glowyness: that’s probably just multiple copies of the original, some with blurs and probably one with a directional blur along the direction of the lines. Then screen those extra blur layers over the original sharp layer. Often too you can reduce the opacity of the original so its not perfectly sharp at the core. Vary the intensity of the blurs and opacity of the overlays until you get what you want.
For the blur layers sometimes you have to put a levels filter on before the blur. Crush the levels a little so the medium tones get pushed either to dark or light to reduce the fog density from getting to high everywhere.