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Activity Forums Maxon Cinema 4D How can I make text pop out of this grid?

  • Darby Edelen

    June 2, 2014 at 3:08 am

    If you use the Custom Shader mode of the Shader effector then the UVW coordinates of the Shader are based on the UVW coordinates of the Clones. Try changing the W(UV)-Orientation value on the Transform tab of the Cloner. Depending on how your Clones are generated one of those options may or may not work for you (Y+ or Y- are likely).

    Alternatively you can use a Material with the Shader effector and use any of the texture projection modes (defined in the Texture tag).

    Darby Edelen

  • Adam Trachtenberg

    June 2, 2014 at 5:51 pm

    Another option would be to use a plain effector with falloff set to Source — in this case the source being geometry in the form of the letters G and H.

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