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how can I loop offset turbolence in fractal noise?
Hi all.
Sorry for my english.
I am trying to cycle a fractal noise vertical movement using offset turbulence.
Offset turbulence starts at 1600;360. I want it to end at 1600;2400 and then cycle.
Composition is 15 seconds long. Composition size is 3200 x 720 (It is for a widescreen background)
I found a lot of tutorials and explanations about how to cycle evolutions, but nothing about my question…
Well, one post talks about “EZ Loopin’ technique”… but I dont know what is it, and I found nothing in internet…Thanks a lot.
Matteo