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How can I get the black in Fractal Noise Effect to be transparent?
Hi all,
I am trying to use the Fractal Noise Effect to make a cloud animation to be edited in Photoshop for video game sprites. This means I need the black part of the Fractal Noise to be transparent. I thought if I saved it as a “TARGA sequence” Format and set the channels to RGB+ALPHA. Then I could just load the ALPHA and delete the black but I am not getting the ALPHA in the channels. I know I am missing some thing here but what could it be?
Big Thanks