I’m trying to create the effect where objects are zooming towards the camera view at different rates, flying past the edges of the frame I thought that you would set the various objects on various layers and vary the zooming factor on each. However, the result just looks like scaling and not as though the objects are moving through space.
I take it that scaling a layer containing objects of different sizes would give the same effect as when I was scaling each object. So it seems to me that each layer needs to move through z space towards the camera, right?
If so, how do I do that?