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How best to integrate into footage droplets of rain suspended in mid-air?
I want to achieve this exact look (from 00:54 sec)
https://www.youtube.com/watch?feature=player_detailpage&v=o1qMfK_JIiU#t=54s
I have already 3d tracked my scene, created 3d environment and added Trapcode Particular particles (spheres) to it.
Now I need a way to create realistic droplets of water and make them wiggle a little, which will serve as particle sprites and than add some lens flare or StarGlow on top of that all.
Maybe you can suggest anything?
Thanks