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  • Hill Going Off Into The Distance

    Posted by Jason Smart on May 24, 2007 at 7:11 pm

    I have a 3D comp where the camera flies through some particles and approaches a blue solid that I have linear wipe on so it feathers and looks like it’s going off into the distance. The solid is supposed to be a hill and the perspective is supposed to look like the camera is flying up it but I’m having a hard time creating this effect. Any suggestions?

    -Jason

    Jason Smart replied 18 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Jason Jenkins

    May 24, 2007 at 8:22 pm

    Is your solid actually at an incline and are you animating the camera up that incline? Is there a stationary background in the distance that could help give some perspective?

  • Jason Smart

    May 24, 2007 at 8:45 pm

    yes, there is the outline of a city at the top of the hill that the camera is going up to. the city is tilted back at 340 degrees. it gives it a bit of perspective but the solid that is the hill is not working out. i’m thinking it may work better to just use the solid as a thin line of the horizon instead of a large hill.

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