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highly reflective badge texture and environment mapping
Hi guys hope you are all well
I have been experimenting now with reflective surfaces but one thing I can not get my head round is reflections from an environment map I want to render a logo out with a metallic look to it but only render the logo with nothing else around it I have tried an environment with a texture but I can not seem get my head around it could someone point me in the right direction any help would be much appreciated I have attached a file for the look I am after I would like to know how environment maps work is it menu>objects>scene>environment then applying an image to it ??
many thanks G