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hiding layers within emitters
So if I hide unwanted particles/layers within an emitter. And then save and exit illusion.. when I reopen the program/file.. the layers I hid will turn back on. They also turn back on when I hide the main emitter and then turn it back on.. Not a big deal with one or two emitters but when I have ten emitters and they have 8 layers within them and I have half of them hidden here and a couple more there… it gets really frustrating when I re-open a scene I’ve been slaving over and everything has turned back on.. Is this just the way it is? I realize I can also turn off the visibility on those layers but thats just a pain when dealing with a crap load of layers! Any ideas/help?