Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Help with dust on impact

  • Help with dust on impact

    Posted by Israel Unger on July 27, 2007 at 5:44 pm

    Hello 3d world,
    wondering if anyone can help out… Need to create a piece of animation where a rock smashes into a plane of some sort (the ground), the rock smashes into bits, and the impact throws all sorts of dust in the air. For the impact, I may or may not use dynamics (probably just as effective and much easier to keyframe), but the dust thing…? I’ve been scouring for tutorials that will lead me. As I really haven’t wrapped my head around TP or Xpresso I can’t really repurpose tutorials that don’t EXACTLY spell out how to do what I’m trying to do. Has anyone come across such a tutorial, or can anyone just tell me “you do this, then that”?
    I would reeeeeeally appreciate anyone’s help in this a lot.

    Samir Kharchi replied 18 years, 9 months ago 3 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    July 29, 2007 at 6:05 pm

    Simplest way would be to use the standard particle system — just keyframe the emitter to coincide with the impact and use a gravity object to pull the dust down. Then use Pyrocluster to create the dust effect. You’d probably want to use two or more emitters for different size debris.

  • Samir Kharchi

    July 30, 2007 at 10:27 am

    You can create convincing fluid dust with DPIT Nature Spirit on impact easily by using the included simple particles and fluids engine.

    More information can be found on http://www.dpit2.de

    It

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy