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Help with dust on impact
Hello 3d world,
wondering if anyone can help out… Need to create a piece of animation where a rock smashes into a plane of some sort (the ground), the rock smashes into bits, and the impact throws all sorts of dust in the air. For the impact, I may or may not use dynamics (probably just as effective and much easier to keyframe), but the dust thing…? I’ve been scouring for tutorials that will lead me. As I really haven’t wrapped my head around TP or Xpresso I can’t really repurpose tutorials that don’t EXACTLY spell out how to do what I’m trying to do. Has anyone come across such a tutorial, or can anyone just tell me “you do this, then that”?
I would reeeeeeally appreciate anyone’s help in this a lot.