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Help with DOF in a camera layer please.
Hey everyone!
I am using the great trapcode’s Particular. in the scene where the objects explodes I set a camera to go stright ahead thru the partciles (in kind of a slow motion)
My question is, how do I make DOF work ? I know ALL about DOF in still cameras and video. but no matter what settings I use in the camera layer , all particles in the view are still blurred (I want close to the camera particles to be blurred and fa away particles to be sharp.)
thanks in advance !