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Help please! texture affecting model
So I have modelled a bird in cinema. I have also created a fluid like animation using mr. mercury in AE and have brought this into cinema as a texture. When I place this onto my model, as a png with the alpha, the tail is affected differently to the rest. It is either not visible at all or briefly flicks into a pattern, like the image below. I have attempted to try changing the comp in AE but no change. How do I get the tail to produce the same effect with the texture as the rest?
I hope this makes sense. Thanks!