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help exploding things
Can anyone help me out with a suggestion.
I need to “explode” a cube. I need it to have volume and basically break into peices and settle into a rubble pile. The application is explosives blowing up earth for strip mining.
Currently I have a cube with a lot of subdivisions and an explode fx deformer breaking it up. It is decent but it is massively intensive on my system and updates are minutes long and rendering anythign out at this point I will be requiring a render farm.
Does anyone have any suggestions on a more efficient way to do this. Perhaps a way to use particles? or an easy setup someone has found for using the explosion fx?