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Have multiple values output in source text
Hey yall.
I’m trying to create a HUD inspired by Terminator 2. There’s this massive amount of random data mumbo jumbo, like random numbers constantly changing and such.
I have exactly 1 text layer, on which I would like to make 10 lines of random numbers that constantly changes. On the effects control tab of this text layer I have 10 sliders lined up, each with a random default value, and each with a wiggle expression (to generate constant changing). On the source text of my text layer, I set up variables like:l1 = effect(“Line 1”)(“Slider”);
l2 = effect(“Line 2”)(“Slider”);
and so on.I’m trying to achieve multiple outputs, so that every line is on its own. So I tried going:
l1 + “\r” + l2 + “\r” + l3 and so on. But it doesn’t work. Gives me a syntax error.
I need a push in the right direction. Do any of you guys know how to achieve this within one text layer? (if it’s even possible).