-
Have I hit the limit of what Premiere can handle? Cutting a 4k doc, I don’t think a new $40k 2019 Mac Pro would even improve things…
Hi all,
Cutting a feature doc in Premiere in a 4k timeline. It’s TRT is only around one hour. It’s a coming of age surfing doc with a ton of footage and it’s mainly 4k RED, GoPro, DJI, and A7s with some archival MPG stuff (so all over the map). I’ve tried to keep my project size at a minimum by duping projects for new cut versions instead of sequences, and selects are all their own separate projects (we’ve been copying and pasting into our master project / sequence as we pull in footage) so my project size isn’t too crazy at 19mb.
I had gotten through the first cut without too much issue, some lagging and crashing but it was still serviceable. All of a sudden when I was addressing notes, I needed to pull in 2 additional shots for a scene, when I pulled in those two A7s shots it feels like I hit an upper limit of what Premiere could handle in a single sequence and it started to either take 5-10 seconds to play when I hit the spacebar, stop showing picture, render issues when I try to render new footage I would pull in or beach ball with almost any edit I made. And not just on those two new shots, I eventually was able to render those, it was anything in my entire timeline. Granted, my timeline looks very messy with stair steps all over the place up to V5 or V6 but the crazy thing is that it’s all been rendered (set to 4k Prores 422) and shows green bars. I tried everything in the book – most footage was already proxied to 1280 prores proxy, 1/4 playback, 1/8 playback, media cache files are on their own separate ssd, I reset prefs, I tried jumping between CUDA, OpenCL, METAL and software only, I trashed and rebuilt cache files, I reinstalled Premiere. Nothing ever worked, nothing helped. Mind you, with a more simple sequence of say an hour long with a stringout of selects even while my problematic master project was open, played like butter on a 4k timeline. I also had to pop into another project to address notes – it’s a season of a show with 5 episodes each around 12 minutes long, 4k footage etc. with a project size around 30mb and it played everything fine.
It took me chunking the film into 4 parts, each around 15 minutes to allow me to even work on the film again. I tried halfs at 30 minutes but that didn’t work. So is this just a limit of Premiere? I feel like it’s not a hardware issue, that no amount of upgrading would even help much until Adobe makes Premiere better at handling long form 4k timelines and utilize hardware properly. It’s frustrating that apparently FCPx, is so much better written to handle long form projects and utilize hardware available for speed and stability while Premiere seems like it’s only built for short form work. I love working in Premiere, with short form work like commercials or 10 minute projects it’s amazing, but man this project turned into a nightmare the past 2 days. My only other upgrade I could think of would be to get an AMD card like a Vega 64 with external PSU so I could go to Mojave (as most know, Apple brilliantly decided not to allow Nvidia to release GPU drivers for any of their cards in Mojave). MAYBE the latest Premiere was better written to work in Mojave? I’m thinking I’ve simply hit the limit of what Premiere is capable of in a single 4k sequence.
Here are my system specs:
Latest version of High Sierra
Premiere 13.1.22009 Mac Pro
3.46 GHz 12 Core
64gb ram
1080ti gpu
x2 1080p monitors
Sonnet Tech USB C 3.1 gen2 card
Lacie 60tb Big6 raid 5 tower USBcEDITOR
Commercial / Feature / Doc
http://www.BryanRobertsEditor.com

