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Activity Forums VEGAS Pro Hard Drive Setup For Vegas Pro 10

  • Hard Drive Setup For Vegas Pro 10

    Posted by Garrett Lucas on November 5, 2010 at 11:47 pm

    Hi i searched but am still a little confused about the optimal hard drive setup for my new system? From what i understand this the best setup?

    Drive(1) My Boot Drive, has Windows 7 x64 my copy of Vegas Pro 10 x64 and all my random Mp3s/Pictures i use for my day to day computing.

    Drive(2) Has all my Raw video Files that come out of my camera and are dragged into the timeline.

    Drive(3) used for nothing at the moment but from what i read this drive would be used to Render out too? or whatever you say is best?

    [My Questions are.]

    A. once i Drag the Videos from Drive(2) into the Vegas Timeline are they copied to my Drive(1)/boot drive Vegas Drive anyway?

    B. Vasst Recommends you set your Pre-Rendered video folder (which im guessing is a scratch folder vegas uses while working) to a separate drive other than the Boot drive/Drive Vegas is installed on. What Drive would be best to set this too?

    Also if it makes any i only edit AVCHD footage from my DSLR and my Canon HF-S100 mostly outputing to the web at this point but maybe some blu-ray in the future. I7 6 gigs of ram. all 7200 rpm drives

    Thanks for all the great tips and threads on this site. it has been a life saver!

    Dave Haynie replied 15 years, 6 months ago 4 Members · 5 Replies
  • 5 Replies
  • Bill Mash

    November 6, 2010 at 1:45 am

    Your setup is the same I have been using for years. Three drives, local (C:), Source (S:) and Render (R:). You should also have a master (m:) drive as a source backup. I use a G-Tech Raid drive. I also never delete footage off my camera unless I have to as yet again another backup.

    Vegas is a non-destructive Non-Linear-Editor (NLE). This means that nothing is changed at the source for any files that go on the timeline; so no they won’t be moved to c:

    In the >Tools >preferences >general there is a location for temporary files. I set this to my render drive just to keep things consistent.

    Cheers

    ~Just because you can doesn’t mean you should~

  • Garrett Lucas

    November 6, 2010 at 4:09 am

    Video Guys recommended i set the Pre Rendered folder to the Source Drive. (which they also recommend i make a raid 0 which i will not be doing because i only have 3 miss matched drives) but your way also seems to make sense. i wonder what would make Vegas run smoother speed wise?

  • Bill Mash

    November 6, 2010 at 1:45 pm

    The pre-render folder is irrelevant as far as performance goes, matter of choice. When I had all external drives I left it on C: Now that I have all internal drives I moved it.

    Although Raid 0 is the fastest setup most users are going to see marginal gains. It’s not worth the hassle in my opinion. With that said I still plan on benchmarking as Raid 0 with my new system. I’ll post numbers.

    ~Just because you can doesn’t mean you should~

  • Davd Keator

    November 7, 2010 at 12:45 am

    I have done extensive testing on this subject. Vegas does not care what you have or where the files are saved… I went as far as setting up a RAMDRIVE, that is turning 5 gigs or my 12 in my system into a hard drive. That gave me 4.5 gigabyte transfer speed and over 800,000 IO/s…Vegas didn’t care….No noticeable increase in scrubbing the timeline, panning, etc… Rendering didn’t care either…

    My own recomendation: RAID 5 with 3 or more HD’s.
    partitions:

    C: Boot – 64 gigs
    D: Work – 2.5 TB or LARGER…
    E: Libary 200 gig – audio / video / Fx .. etc…
    F: BAckup or your Boot Drive – 45 gig’s

    I like the backup partition, just incase I get a virus, or mess up my boot in some other way…This is all the safest way to handle footage and HD failure.

  • Dave Haynie

    November 7, 2010 at 5:22 pm

    The choice to avoid the C: (System) drive for anything had a ton of merit back in the old days. If you have a small C: drive, avoid it, but if you have a large drive, it’s still useful for some things.

    The main reason for avoiding C: was that, by default, you have a swapfile there (for virtual memory). That’s still there, but if you have a decent amount of memory, and don’t have too many apps going at once during even a complex render, it won’t get much use.

    The other, not-as-often-understood reason is speculative loading. When you start a Windows application, the main bits of the application load, but other pieces, not necessarily. This can be DLLs that only load on demand, or it can parts of the main app that are marked in the process page tables as loaded but invalid… forcing the OS to load these pieces only when needed. This can be an issue for realtime work, but it’s not much of a problem for video rendering.

    The core reason swapping might be an issue is simple… it increases disc seeking. An HDD drive that gives you 100MB/s performance from one file won’t give you 50MB/s each from two files, but something less. Each time it has to move heads from one file to another (eg, seeking), that’s time not spent transferring data.

    However, this isn’t just a concern for the C: drive, but for any drive.. the more you load up on a single drive for a project, the more seeking you’ll experience, and the slower your effective drive speed will be. But really, as long as you see 100% CPU use while rendering, the drive’s probably still fast enough. When it starts to drop, that’s usually an indication that HDD I/O is now the bottleneck (certainly, other possible bottlenecks exist, like very CPU intensive plug-ins).

    I keep a “scratch” drive along with C: and the project drive(s), which may contain small projects, becomes my default output drive for CineForm conversions, and gets used to offload assets from the main project if I have enough stuff in there to slow down a render.

    RAID isn’t a bad idea, but it’s not always as fast as everyone thinks. And I dislike RAID0, as that’s less reliable than a single drive (eg, your drive fails based on the minimum time-to-failure of a set of drives). RAID is faster at reads, transfer-wise, but actually slower at seeking (since both drives have to seek, and you’re always going to have one slightly faster than the other, so you always wait for both). If Vegas is grabbing data in large enough chunks per file, the RAID will definitely help, since in theory, you need only half the number of logical seeks per file. This is the likely situations, since HDDs are only really fast if you grab data in large chunks, much larger than sector sized chunks.

    For writes, RAID0 is always slower than the original drive, RAID1 slower still. This is, again, because you have to sync up both drives before the write can complete. Of course, if you have a “hardware” RAID (there’s a CPU on a PCI card somewhere running the RAID BIOS software, rather than using the NTFS stripeset or mirror set), this may well be buffered and hidden from you on writes. And of course, RAID5 is slower still, though again, with a good controller, this is hidden on writes.

    I use plain old SATA drives: 1.5GB for C:, 1.5GB for D: (the “scratch” drive), and usually 500MB-1GB for the project drive. I also have an 8TB RAID on Firewire, but that’s used to hold older projects, DVD/BD sets, photos, that kind of thing. FW800 does not compare to SATA in performance… but it’s also practical to have that much storage [a] external and [b] not subject to the same power supply that powers your PC.

    -Dave

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