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Hand and wrist controller drift away from arm when position changes
Hello,
I’m currently animating a rigged character but I have a bit of a problem. As you can see from the photos, each time I move my wrist controller, the hand and arm only partially move with it. The farther I move it from its original position, the more the arm, hand, and controller drift apart.
I suspect it’s due to making the layers 3D, but I really need to work in 3D space, so does anybody have any idea how I can stop this from happening? Thanks.

