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Activity Forums Video Copilot Growing tubes

  • Growing tubes

    Posted by Cody Campbell on March 12, 2008 at 8:26 pm

    First let me say, please excuse my extreme noobness. I’m an after fx junkie trying to break into a little 3d for the things I cant accomplish in 2.5d. Having said that, I’m trying to figure out a way to grow tubes/tentacles. I’ve done a little searching with no luck – so I thought I’d ask you guys! Theres a great example of it in this trailer:

    https://www.videocopilot.net/twitch/Twitch.mov

    Any advice is much appreciated!!

    Cody

    Abubakar Semtawa replied 11 years, 4 months ago 4 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    March 12, 2008 at 8:51 pm

    Hi Cody,

    You’re probably going to want to use a SweepNurbs object for this. Generally this works with a profile spline (a set of circles in this case) and a path spline. You drop both splines under the SweepNURBS object, with the profile being the first child.

    Then you have controls that allow you to animate the start and end (here you would do end) as well as rotation and scale along the path.

    For a bundle of tubes like this, you’d want to connect a number of circles into one spline using the … you guessed it … connect command.

    AdamT
    Cinema 4DXL8 Bodypaint

    *Remember: Tues. is national Shoe Day. Wear shoes to show your support for bimetalism and the designated hitter rule!*

  • John Drach

    March 25, 2008 at 2:52 pm

    All you have to do is go to Videocopilot.net and look in this months blog section. Someone posted a tutorial for how you do this in Cinema. Can’t get any easier than that.

  • Abubakar Semtawa

    January 15, 2015 at 6:10 pm

    Hi i’m using cinema 4D R13 and i did an animation bout 10 seconds.the next day when i started my Cinema 4D the transform gizmo was greyish for all properties only on the joints and controlers.Any idea what the problem mightbe?

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