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Growing 3d Network?
For a project I’m working on, I’m trying to show show an exponentially expanding tree-like network, that starts at one point, grows into a line, splits into 3 lines (then grows), which each then split again, etc, etc. Ideally I would make this 3d (or appear 3d) so I can also orbit around it and pan out as its growing, and I would create the lines so that they aren’t exactly uniform.
I’d do this manually, but I planned on having the line split a total of 10x, so at the end I would be working with 13k points.
The question is, can I do this in AE somehow?Is there some sort of expression I could write that would cause the split?
Any help would be appreciated