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Activity Forums Adobe After Effects group 3d layers in one so you can manipulate

  • group 3d layers in one so you can manipulate

    Posted by Ilcho Bogdanovski on March 13, 2009 at 7:10 pm

    i have a problem with 3d layers.im making an animation and what i have to do is cut the lenght of the project from 20 to 9 sec.The problem is a have 2 particle systems that i have set them to loop and i have to precompose them.But when i precompose them they become a flat image. how can precompose them or group them tougeder and they will still be 3d. plz write down if you know how to help me

    Ilcho Bogdanovski replied 17 years, 2 months ago 4 Members · 6 Replies
  • 6 Replies
  • Nate Hanson

    March 13, 2009 at 7:37 pm

    Try clicking the “Collapse Transformations” button (looks like a sun, between the Shy and Quality buttons) for your precomposed layer. This should allow everything in the precomp to respond to the camera in the main comp instead of looking like a flat layer.

    Nate Hanson
    Pilothouse Films

  • Ilcho Bogdanovski

    March 14, 2009 at 12:39 am

    tnx for the response Nate but unfortunatly its not working.I did try it before and its stiil a flat image. imean i dont get it.why does it become flat image.i have 2 layers and they are 3d and when you precompose them they become flat.I still dont get it but tnx for trying helping me

  • Darby Edelen

    March 14, 2009 at 8:35 am

    Are you sure your layers are 3D? 3D effects (effects that respond to the AE camera) that are applied to 2D layers will not work properly when pre-composed even if transformations are collapsed. Furthermore, these 3D effects should not be applied to 3D layers.

    Every 3D particle system I’m aware of works this way, and you’ll most definitely have to figure out a way to do this without pre-comping the particle system layers.

    Darby Edelen

  • Ilcho Bogdanovski

    March 14, 2009 at 9:29 am

    whell i think i did find a solution for this problem. When you precompose all of the layers in one composition they dont become flat, insted of precomposing just the particles layers.they respond to the null 3d layer and now its ok.What it means is i have my 3d project set in one composition and i can trim it whitout some of my layers becoming flat.Tnx a lot people for your help and for posting some opinions.Regards ile

  • Bartek Skorupa

    March 16, 2009 at 9:10 am

    I’d like to suggest yet another solution:

    Let’s say you have some 3d layers, and some 2d layers with 3d effects applied to them.
    The 3d effects applied to 2d layers use comp camera. Let’s say your camera in the main comp is called “camera 1”

    You want to have all of your 3d layers together with 2d layers with 3d effects pre-composed. You also want your 3d layers and 3d effects on 2d layers being affected by “camera 1”.

    You can do as follows:

    1. Precompose the layers.
    2. In the newly created composition – add camera (“camera 2”).
    3. Using expressions tell “camera 2” to use transform data of “camera 1”
    4. Collapse transformations of your pre-Comp.

    Now whatever you do with “camera 1” will affect the “camera 2” in your pre-comp.
    Collapsing transformation will tell all of your pre-composed 3d layers to ignore the “camera 2” data, but the 3d effects on 2d layers will be affected by “camera 2”
    As “camera 2” is moving exactly like “camera 1” – you control everithing without having to go into your pre-comp.

    Bartek Skorupa
    Warszawa, Poland

  • Ilcho Bogdanovski

    March 16, 2009 at 1:43 pm

    tnx for the suggestion mate.i will certanly try and see what resault i will get.Tnx again ile

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