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Activity Forums Maxon Cinema 4D Ground breaking

  • Ground breaking

    Posted by Zach Gunter on April 21, 2008 at 4:33 am

    I asked this question awhile back, but I’ll ask it again with more detail. The tube vehicle i just built, i need it to crash on the ground and break it. There are only two tubes that actually touch the ground and that it where i need it to happen. Is there an easy way to make the ground look like you just dropped an over sized hammer on concrete?

    Jan De loore replied 16 years, 7 months ago 3 Members · 4 Replies
  • 4 Replies
  • Randy Johnson

    April 21, 2008 at 7:51 am

    I would use textures… much like if you were to use footsteps in sand.
    There is a tutorial on the C4D cafe on how to do this…but in short, make two textures one with a big crack and one with out. On the frame that the buggy smashes into the ground turn the one with the crack on…I would suggest playing with the displacment layer to get real looking depth.

    /randy

  • Zach Gunter

    May 5, 2008 at 3:54 pm

    getting back to this post… I actually want the ground underneath the buggy to push up… multiply pieces breaking and some of them aiming down some up. kinda like this https://www.onesize.nl/ on their 2007 showreel. It’s within the first 10 seconds.

  • Jan De loore

    January 19, 2010 at 10:48 am

    I have the same question.
    the first seconds of the onesize reel 2007 s indeed a great example of what i want to accomplish.
    can someone help out?
    thanks in advance.
    jan

  • Jan De loore

    January 19, 2010 at 5:19 pm

    I found the solution: EXPLOSION FX it is!
    it’s quit easy, just mess around with the parameters till you got the right thing.

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