-
Grid size
It seems if I load a large object into a scene like an environment sphere (i know, not really necessary in C4D, but just an example), the grid and movement ticks scale up of course. But how can I return them to default or smaller size if I need to work on relatively small objects? I’m from lightwave and in that you have to do the same thing once you load a huge object, but reducing the grid size fixes the automatic adjustments. I’ve gone to the viewport options and reduced the grid size but that seems to only have a visual effect and no influence over say the magnitude of editor view movements etc, how can I change this?
Thanks,
Devin