Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums VEGAS Pro GPU and perf comparison: Studio 10 vs Premiere Pro CS5 vs Vegas Pro 9

  • GPU and perf comparison: Studio 10 vs Premiere Pro CS5 vs Vegas Pro 9

    Posted by Frederic Baumann on October 3, 2010 at 6:55 pm

    Hi,

    Still investigating the GPU issue on my Vegas Movie Studio Platinum HD 10 / i7 950 / nVidia GTX460 / 4GB RAM (GPU load stays at 0% with it, while it does not on many other Cuda-enabled apps), I have made a test with an eval version of Premiere Pro CS5 (which also claims to support nVidia Cuda to enhance both preview and rendering) to compare the rendering times of PPro CS5 / Studio 10HD / Vegas Pro 9.

    In the 3 cases, I am rendering a simple project of 1’40 made of 6 MOV clips taken out of my Canon EOS 7D, the format being 1920×1080 25fps. There is no effects and no transitions, just 1 video track and 1 audio track.

    In all cases, the rendering is made to H.264 1280×720 25fps progressive / 1 pass / 8Mbps average / 10 Mbps max / AAC 128kbps / 48kHz stereo, with a MainConcept encoder

    1) processing on Premiere Pro => 1’45. It uses the 8 cores at 98-100% and the GPU at 4-8%

    2) processing on Studio => 3’26 (+ 1’10 of processing in Cineform to convert the MOV to AVI to avoid crashes). So rendering on Studio is twice longer than on Premiere. I don’t even talk of the Sony AVC renderer, which takes about 6′, only uses 4 cores, and not the GPU at all even when the option is activated…
    3) processing on Vegas Pro 9 (64 bits) => 3’17 (+ 1’10 of Cineform processing here as well) – which is also basically twice as long as Premiere Pro CS5.

    In addition, several things go in favor of Premiere Pro:
    1) when there are effects (such as alpha processing, blurring, color correction), they are processed by the GPU (raising at 20-30%), which means no extra rendering cost.

    2) the preview is also partly managed by the GPU. When there are effects, they are processed in real time by the GPU (I can see the GPU load increase, and decrease after the effect), which makes preview fluid.

    So I am bit disappointed by our Vegas favorite software, I hope that there will be soon a Studio 10 HD upgrade to really manage Cuda as it promises to do. I also hope the upcoming Pro 10 version will demonstrate efficient Cuda processing as well. For me rendering times and preview fluidity are way more important than 3D.
    Comments welcome, questions about my test too.

    Frédéric


    Want to learn on Sony Vegas Event Pan/Crop tool? Watch my video tutorial:
    https://library.creativecow.net/baumann_frederic/Sony-Vegas_event-pan-crop-tool/1

    Or about Keyframes? https://library.creativecow.net/articles/baumann_frederic/Animating-with-Keyframes-in-Sony-Vegas.php

    French version: https://geo.creativecow.net/fr/a/12999

    Frederic Baumann replied 15 years, 7 months ago 2 Members · 6 Replies
  • 6 Replies
  • Dale Mcclelland

    October 3, 2010 at 9:31 pm

    Maybe you are already aware of this, but Movie Studio HD Platinum 10 only utilizes a CUDA GPU when rendering Sony AVC. That would explain why GPU usage is 0% when rendering with mainconcept.

  • Frederic Baumann

    October 3, 2010 at 9:42 pm

    Thanks Dale, I actually know that.

    As I wrote, ” I don’t even talk of the Sony AVC renderer, which takes about 6′, only uses 4 cores, and not the GPU at all even when the option is activated…”

    Maybe I wasn’t clear enough, but the Sony AVC plug-in is about twice longer than MainConcept. And it takes the same time for rendering, whatever the check-state of the “use GPU” checkbox. And whatever the check-state of this checkbox, the GPU load is 0% during rendering with Sony AVC (and with MainConcept also btw – but I agree, this is “normal”).

    By the way, I had to hack Premiere Pro CS5 to have it use GPU, because the GTX460 is not officially supported for it: After I installed the software, I had to edit a text file listing all accepted cards, to add mine. And I also installed the nVidia beta driver 260.69, which adds support for the CS5 suite GPU-accelerated features (as stated on the nVidia web site). Maybe there is something similar to do to have Vegas Studio work with the GTX460. I found some doc to hack Premiere Pro Cs5, but none for Vegas. And still no answer from the Sony support 🙁


    Want to learn on Sony Vegas Event Pan/Crop tool? Watch my video tutorial:
    https://library.creativecow.net/baumann_frederic/Sony-Vegas_event-pan-crop-tool/1

    Or about Keyframes? https://library.creativecow.net/articles/baumann_frederic/Animating-with-Keyframes-in-Sony-Vegas.php

    French version: https://geo.creativecow.net/fr/a/12999

  • Dale Mcclelland

    October 3, 2010 at 10:50 pm

    I’ll be interested to hear if you ever find out how to get Movie Studio to use the GPU. I currently render everything to Sony AVC, but don’t have an nVidia card. I’d probably buy one to replace my ATI card if I could be sure it would significantly improve rendering time.

  • Frederic Baumann

    October 4, 2010 at 4:56 am

    Ok, I will definitely publish on this forum anything new I see on the GPU front.

    One question for you: why do you use Sony AVC, and not MainConcept? MainConcept is twice as fast for me. Not for you?
    If Sony AVC is faster on your machine, what settings do you use?

    Thanks,
    Frédéric


    Want to learn on Sony Vegas Event Pan/Crop tool? Watch my video tutorial:
    https://library.creativecow.net/baumann_frederic/Sony-Vegas_event-pan-crop-tool/1

    Or about Keyframes? https://library.creativecow.net/articles/baumann_frederic/Animating-with-Keyframes-in-Sony-Vegas.php

    French version: https://geo.creativecow.net/fr/a/12999

  • Dale Mcclelland

    October 4, 2010 at 4:08 pm

    >>One question for you: why do you use Sony AVC, and not MainConcept?<< I am using AVCHD clips from my camcorder as input to SVMS and my rendering target is 1920x1080i AVCHD .m2ts files for playing on a hardware media player, and also for burning to standard definition disks that can be played in high-def on a set top Blu-ray player. Sony AVC does that, so that is what I have always used. The only time I have rendered with MainConcept is their mpeg2 option when I want to make standard def DVD's. This morning I looked briefly at the MainConcept rendering options to see if I could produce a .m2ts AVCHD file. I didn't see a way to do it, but maybe I missed it. If MainConcept can produce a file fully equivalent to what I am getting with Sony AVC, and do it with less rendering time, I would switch, but at this point I am satisfied with Sony AVC.

  • Frederic Baumann

    October 4, 2010 at 4:16 pm

    Ok, thanks. I am using both for rendering to H.264 / mp4, and didn’t have in mind that Sony AVC was doing M2TS.


    Want to learn on Sony Vegas Event Pan/Crop tool? Watch my video tutorial:
    https://library.creativecow.net/baumann_frederic/Sony-Vegas_event-pan-crop-tool/1

    Or about Keyframes? https://library.creativecow.net/articles/baumann_frederic/Animating-with-Keyframes-in-Sony-Vegas.php

    French version: https://geo.creativecow.net/fr/a/12999

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy