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Activity Forums Maxon Cinema 4D gi exclusion from one object to another

  • gi exclusion from one object to another

    Posted by Jason Stirret on July 3, 2012 at 3:29 pm

    Have a scene where I don’t want reflected GI from one object onto another but I do want it vice versa. have set up a compositing tag but to no avail. I know how to do this with lights but cant seem to figure out how to exclude reflected light from one object to another…any suggestions?

    Jason Stirret replied 14 years, 1 month ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    July 3, 2012 at 3:39 pm

    should work by just unchecking Seen by GI on the one you don’t want reflecting on the other that will turn it off for all other objects though

  • Jason Stirret

    July 3, 2012 at 4:20 pm

    That’s what i figured but its not working out that way, I’m suspecting that a cause might be the cloner I’m using. At any rate there’s always more than one way to skin a cat in Cinema! Thanks for the reply!

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