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Activity Forums Maxon Cinema 4D gi exclusion from one object to another

  • gi exclusion from one object to another

    Posted by Jason Stirret on July 3, 2012 at 3:29 pm

    Have a scene where I don’t want reflected GI from one object onto another but I do want it vice versa. have set up a compositing tag but to no avail. I know how to do this with lights but cant seem to figure out how to exclude reflected light from one object to another…any suggestions?

    Jason Stirret replied 13 years, 10 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    July 3, 2012 at 3:39 pm

    should work by just unchecking Seen by GI on the one you don’t want reflecting on the other that will turn it off for all other objects though

  • Jason Stirret

    July 3, 2012 at 4:20 pm

    That’s what i figured but its not working out that way, I’m suspecting that a cause might be the cloner I’m using. At any rate there’s always more than one way to skin a cat in Cinema! Thanks for the reply!

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