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Getting weird “artifacts” when rendering after puppet movement
Hi all! How are you?
I’m animating a logo with wings on it and I’ve managed to get them to reveal over time. For the end of the animation, however, I’d like them to spread a little bit out once they’re fully revealed. I used the puppet tool to achieve this, and it worked perfectly. Unfortunately, however, when I check back on how it looks, there are some weird artifacts that are rendering as the wings spread out, and I have no idea why they’re appearing or how to get rid of them. This is what I did in order to animate the wings:
– The wings, the matte layer that covers them and that acts as alpha matte for the reveal effect on them, as well as the reveal effect (a saber wave emitted from the centre of the logo and that spreads out onto the tips of the wings, revealing them as it moves) are all pre-composed. The alpha matte is parented to the wings.
– On this pre-composed layer, I put the pin points and animate the wings.
– This is where the trouble starts: at certain ranges of time throughout the animation, it appears as if the wings hadn’t moved and so these thin lines under the spread wings appear. I have no idea how to get rid of them, since I’ve checked and the alpha matte does indeed move together with the wings (as it’s meant to do, since it’s parented to them).
– In the final animation, in which the wings scale down abruptly, you can also see a thin black line where their original position was.Please take a look at the images attached. I think they explain the situation better than I do.
1: wings before spreading animation. No problem here.

2. wings during spreading animation. Check the thin lines under the wings. These last for quite a few frames, then disappear, then come back again.

3. Wings during final, fast scale-down animation. Check the black outline mark appearing.

Thank you all very much for your time. I’m clueless as to why this is happening and how to solve it is any help is very much appreciated : )