Getting rid of frayed and jagged edges in 3D animation
I’m currently working on a job for a Dutch customer, and I’m having some problems rendering out as you can see in these images:
Picture viewer in C4D
Final render in VLC (quicktime, animation setting, 720p)
This is my first project in C4D, but I’ll try and provide some background info. I imported the logo from Illustrator, created NURBS from the outlines, turned these into polygons and animated a camera around it.
I could upload the clip itself, but I thought the images might already give some of you an idea as to what I’m doing wrong. Any thoughts on how I can smooth these edges and get rid of the jagged sections and the weird noise around it?
Thanks in advance!