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Activity Forums Adobe After Effects Getting a 3d position without Max2AE

  • Getting a 3d position without Max2AE

    Posted by Liron Al on October 10, 2008 at 2:30 pm

    Hi there,

    I have a scene in which I have a room and an animated camera.
    I need to write a text on one of the walls in the room, using AE, and I’m looking for an easy way to do it without Max2AE plug-in (since I don’t have it).
    I remember someone told me to put a camera on the object and render to RPF file, then get the RPF camera in AE, but the thing is that my main camera does some rotations rather than moving straight so I just can’t match the object camera to the main camera movement..
    I hope I explained it good enough 🙂

    Thanks!

    Liron Al replied 17 years, 7 months ago 2 Members · 2 Replies
  • 2 Replies
  • Patrick Algermissen

    October 10, 2008 at 3:49 pm

    I’m assuming here that your room and animated camera are rendered out from Max.

    That being the case, if you have access to the Max project and can re-render it, then there are a couple of things you could try:

    1) Take your wall texture into AE and do your animation on that (not on your final render, just on the flat wall texture). Then render this out, and use the resulting video in your Max scene as a wall texture, so that your text animation appears on the wall.

    2) Alternatively, you could do another render of your Max scene where you have placed 4 good contrasty points exactly where you want the text animation to happen (right up on the wall). Then you could use those four points to do a corner pin track in AE to line up your animation. If your scene takes a long time to render in Max, then you could hide the geometry and just render out the tracking points.

    If you can’t re-render the scene for whatever reason then you’ll have to find something to track and try to pull off some kind of corner pin effect.

    Patrick Algermissen
    Poem Pictures, Inc.
    http://www.PoemFilms.com

  • Liron Al

    October 11, 2008 at 7:34 pm

    I think the second option is better for me. I didn’t want to add the text or a texture containing the text using Max because then I will have to fix the text color and all the other stuff
    so I’m going to try your second suggestion.
    Thanks!
    Liron.

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