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Get absolute transform values? (3D parented objects)
I’m building a pretty simple animation, but I know I could use this in other places too.
Basically its a 3×3 grid of rectangles that rotate in 3D space and reveal something else on the other side.
But I want to be able to write an expression so that when the front or back pieces reach a certain degrees, their Opacity goes to 0, so you can see the other side. Had issues with z-fighting and stuff, so figured this would be way more efficient than manually cutting layers.I found a Dan Ebberts script in here, but it was for 2D layers and I couldnt get it to work with 3D ones.
Any ideas?