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Garbge matte misses the mark
Posted by Rich Wells on July 24, 2008 at 7:08 amWhen using the 4or 8 point garage matte,
when I click on the point button and drag it to the canvas to set a point for the matte, it activates the point an inch or so away from where I placed the +
What am I doing wrong ??Jeremy Garchow replied 17 years, 9 months ago 5 Members · 4 Replies -
4 Replies
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Dylan Reeve
July 24, 2008 at 10:16 amI had this – I can’t remember the exact situation, but I think it was something to do with scaling in the layer I was masking. I think I had it scaled down to about 80%. The points were showing where they would be if the clip was 100% size and central in frame, so when I put it somewhere based on what I saw in the canvas it wasn’t actually there.
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Nate Stephens
July 24, 2008 at 2:09 pmI had this problem when masking out parts of a Tiff…. The tiff was way larger than 720×486 timeline I was working in…. so try freeze framing the image to get the size down to the timeline size or shrink the image in the viewer and play guess the point by clicking on the black outside the image..
FCP, Mac Pro, Mac Book Pro, HPX500, HVX200, Betacam, Dvcam
Write for the Edit, Shoot for the Edit, Edit…..KISS Principle -
David Bogie
July 24, 2008 at 6:40 pmIt’s a poorly implemented filter.
You must apply the matte upstream of any geometric adjustments and before you apply other effects or filters. Best to do your garbage matte in a separate sequence, render, and export using Animation codec (to preserve transparency).
You can nest this sequence but you will be tempted to do something to it that will kill your carefully built matte.
bogiesan
This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”
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Jeremy Garchow
July 25, 2008 at 12:53 amyou can also shrink your canvas window by selectying the canvas, then hit command minus (command -). Then hit the point 1 button and you will see the red cross hairs making it easier to drag the point around.
Masking is another shortcoming in FCP as you can’t draw right on the interface. Use Motion or AE for this for best/easiest results.
Jeremy
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