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Activity Forums Creative Community Conversations Fusion 9 leak, VR and price drop

  • Michael Gissing

    August 1, 2017 at 11:48 pm

    [andy patterson] “I am thinking BMD will have photo/graphics program one of these days.”

    For me they already do. I no longer shoot stills but 4:1 raw DNG on my Ursa Mini 4.6. On a recent shoot for publicity stills for a performer I shot 60fps and we extracted tiffs in Resolve. So all grading etc was done in Resolve for a stills shoot. If Resolve and fusion support the various stills raw formats, then I see no need for BM to add a stills program. Its already got the tools in Resolve.

  • Andy Patterson

    August 2, 2017 at 7:16 am

    [Michael Gissing] “Its already got the tools in Resolve.”

    I will admit most people in the Cow would probably only use it to enhance their videos. I would like it to able to be used for print as well. Things like convert RGB to CMYK, adjust the pixels per square inch, use inches instead of pixels and much more).

  • Andy Patterson

    August 2, 2017 at 7:18 am

    [Andrew Kimery] “Who do you think they will buy? Pixelmator or Affinity?”

    What about Corel’s Pianter and PaintShop Pro?

  • Tero Ahlfors

    August 2, 2017 at 7:46 am

    [Andrew Kimery] “I’ve very guilty of using the two interchangeably even though I know they are different.”

    The worst thing that customers get bamboozled. We got a really cool script that was supposed to be a VR project but it had a lot of actual actors and IRL situations in it. They were really surprised when we told them that you can’t just shoot a 360 video and make it an interactive 3D scene.

  • Michael Gissing

    August 2, 2017 at 12:32 pm

    [andy patterson] “Things like convert RGB to CMYK, adjust the pixels per square inch, use inches instead of pixels and much more).”

    Once you have graded and processed, you can probably find any number of open source programs like GIMP to do those conversions from a 16 bit TIFF out of Resolve or Fusion for printing. I can’t see BM feeling the need for a new program just to do the extra tasks you might want above an beyond the image processing that Fusion and Resolve currently do. That said who knows with BM. I can’t see a fit with their stated aim of being a cinema, broadcast focused company.

  • Andy Patterson

    August 2, 2017 at 6:56 pm

    [Michael Gissing] “Once you have graded and processed, you can probably find any number of open source programs like GIMP to do those conversions from a 16 bit TIFF out of Resolve or Fusion for printing.”

    A TIFF is not the same as the original file. I also don’t think the BMD software uses vector based drawing tools but perhaps they do.

  • Simon Ubsdell

    August 2, 2017 at 7:21 pm

    So my initial sense is that this is a massive release with very considerable consequences for the VFX community.

    I haven’t yet been able to look at the Studio version, but a few things really stand out in terms of what’s now on offer.

    The all-new Studio Player seems to be offering very significant realtime performance on a scale we haven’t seen before and this on its own looks to be huge.

    The planar and camera tracking functionality, including planar transforms of roto, are going to make a massive difference and on their own make the new price for Studio ludicrously good value.

    The whole VR thing has absolutely no interest for me and never will, but I can see why they need to do it. I suspect that VR will be a dodo in less than a few years, but that’s another story.

    As someone who has spent a lot of time working on keyer technology, I have to confess I am seriously underwhelmed by the new Delta Keyer option. I think this is the weakest part of the offering, but then again it’s always good to have multiple keyer offerings and Fusion now has a very impressive line-up.

    From a marketing point of view, I think it’s good sense to hive off the tracking and Studio Player options from the free offering – I don’t think there was enough of a penalty before it you chose the free option. That said, the new price point is absurdly low and makes adding multiple seats a very attractive option.

    Is this the tipping point that will start to see a move away from the increasingly over-priced dominance of Nuke?

    Simon Ubsdell
    tokyo productions
    hawaiki

  • Shawn Miller

    August 2, 2017 at 9:04 pm

    [Simon Ubsdell] “The planar and camera tracking functionality, including planar transforms of roto, are going to make a massive difference and on their own make the new price for Studio ludicrously good value.”

    This is nearly an understatement! The Mocha plugin alone is more expensive than Fusion Studio, add a camera tracker and you’re looking at (minimum) another $300 US. I’m really looking forward to trying these features myself. ☺

    Shawn

  • Simon Ubsdell

    August 2, 2017 at 9:14 pm

    [Shawn Miller] “This is nearly an understatement! The Mocha plugin alone is more expensive than Fusion Studio, add a camera tracker and you’re looking at (minimum) another $300 US. I’m really looking forward to trying these features myself. ☺”

    Haha! Everything you can say about this development is an understatement, I think.

    We were all quite rightly absolutely awestruck by Resolve 14 and the Fairlight integration, but I think it’s fair to say that this Fusion release is potentially significantly more awesome.

    And that’s just the first half of 2017, folks!

    Nobody, but nobody, is changing the game at anything even remotely approaching that pace that BMD have now achieved.

    Simon Ubsdell
    tokyo productions
    hawaiki

  • Shawn Miller

    August 2, 2017 at 9:19 pm

    [Simon Ubsdell] “Nobody, but nobody, is changing the game at anything even remotely approaching that pace that BMD have now achieved.”

    Agreed!

    Shawn

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