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Frustration about moving the camera on a 3D enviroment
Hello, I’m completely frustrated. I have been trying for hours and couldn’t learn this technique correctly. Even saw a few tutorials.
What I have in my project is a camera that points at a map from the top, then moves closer and rotates, zooms back, zooms in, follows lines that are being drawn (write on) in various directions. It’s perfect until I want to zoom back to the original view, it completely messes up everything.
So basically, I move in, follow the arrows across the map, perform all kinds of tricks with the camera, moving it back and forth etc, but then when it’s time to set the last keyframe to get back to the original viewpoint it destroys everything. (I tried using “reset” the camera and it gets back to where I want it (with keyframe lock activated so it creates a new one) but still messes up)
I have tried using that null object I saw in some tutorials but can’t really learn to use it properly either for this purpose.
Can anyone tell me what am I doing wrong? Thank you