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Freezing points in PLA animation
I modeled a polygonal object and created two PLA keys to morph one shape to another. When modeling the second shape I seem to have selected several points by mistake and moved them around accidentially. Those points should have the same position they have in the first PLA key. Is there a way to select several points in the first shape key and freeze them to override the modifications on those points in the second PLA key?
I thought that maybe creating a cluster might help but it didn’t. I think I am missing something obvious here.Thanks,
Peter