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Freeform AE…How do you know how big to make the comp?
I have this great basic setup that Chris from Mettle helped me with. The one thing I can’t understand is how big one knows to make the comp of the plane surface they select in an image to flatten and displacement map out the thing they’re warping.
I’m trying to measure out how big a mirror is juxtaposed in a room and I’m not getting far without actual measurements.
Is it totally arbitrary or is there some rule of thumb or thirds or something to how big the flattened out comp should be?