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frame capture in Sony Vegas sucks!
In many instances of a given project I freeze frame a video footage using the save still feature in Sony Vegas. I set the preview window to Best, select the desired frame and save in either jpeg or png. When I bring that still image into Vegas, the colors are different than that of the footage. They are darker with more contrast. I try to match it with the Brightness and Contrast plugin but can’t get them to match exactly.
I don’t understand why a powerful program such as Sony Vegas can’t take proper frame stills compared to a lesser program like Pinnacle studio that does it without a problem. Is it a bug?
The workaround is to split the desired frame in the timeline, copy and paste it into a separate instance of Sony Vegas and render it as an image sequence. The resulting still image is much closer to the original frame. But it’s a lot of work when you have 30 or so still images to produce. And you have to set the de-interlacing properties to Interpolate Fields prior to rendering the image sequence otherwise it looks interlaced, something I don’t understand since a rendered still is progressive.