Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Fracture Object / Materials Problem

  • Fracture Object / Materials Problem

    Posted by Alex Damon on December 8, 2010 at 3:18 pm

    Hi everyone,

    I’ve got some text in an extrude nurbs with a fillet cap. I have assigned a black material to most of the object, and a white material to the fillet itself. It looks fine, but I need to add it to a fracture object. My material looks the way it should as long as the fracture object property mode is set to straight, or explode segments. But once i set it to explode segments and connect, my white material almost completely disappears. I say almost, because I still have a white fillet on one edge, and that just baffles me.

    Has anyone else run across this problem, or have a solution?

    Thanks!

    Video Editing & Motion Graphics:
    Atlanta video production

    Alex Damon replied 15 years, 7 months ago 1 Member · 1 Reply
  • 1 Reply
  • Alex Damon

    December 8, 2010 at 3:28 pm

    Nevermind, creating one large spline instead of one spline per character seemed to fix it.

    Video Editing & Motion Graphics:
    Atlanta video production

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy