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Activity Forums Adobe After Effects formula to calculate from real distances to pixels

  • formula to calculate from real distances to pixels

    Posted by Peter on March 26, 2006 at 9:12 pm

    Hello

    We have a real image (a street in the foreground and then stairs in the background, we see it in perspective). In that case we would like to draw a line moving in the z axe climbing the stairs.

    The point is that we like to know:

    how does the relationship between the pixels and real distances change when moving in the y and z axe? (we’d like to know the formula)
    PixelsX=PixelsX(x,y,z)
    PixelsY=PixelsY(x,y,z)
    PixelsZ=PixelsZ(x,y,z)
    That means that the value of pixels to represent the same distance changes with x, y and z.

    Peter replied 20 years, 1 month ago 2 Members · 2 Replies
  • 2 Replies
  • Mylenium

    March 27, 2006 at 5:28 am

    Well, that’s what 3D tracking software is for… Other than that I don’t think you will need any such trickery. It seems your shot would be accomplishable easy enough by matching the elements by hand.

    Mylenium

    [Pour Myl

  • Peter

    March 27, 2006 at 8:46 am

    hi

    for this shot in general we don’t need the formular, but in general i’m interested in this term, so would be nice to get information/calculation of this.
    links?

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