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Foreground Transparency In Viewport
I’m trying to load an image as a texture on a foreground object so I can line up a shot and recreate the correct perspective.
First of all, is a foreground object the way to do this? Second, how can I make the foreground object partially transparent so that I can see the image overlaid on my scene? I’ve tried using transparency and also alpha in the texture settings but it doesn’t seem to help within the viewport.
Thanks.
Samuel Hall
DP/Editor/VFX/Music
http://www.vimeo.com/samhall