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Following a falling object with Mograph dynamic?
Hi,
I’ve created a really nice looking scene in Cinema4D with bullet casings falling in slow motion onto a floor. I used Mograph dynamics to clone just one shell casing and gave it a Rigid Body so it falls and bounces realistically.
The problem I have now is I would like to add some smoke effects coming off the bullet casings (using DPIT Effex). What I need is to track the motion of the falling objects so that the smoke emittor follows their path. I tried adding an Expresso tag to the emitter to follow the Global Position of the bullet but because the actual object is only moving because of it’s Rigid Body it won’t move along it’s path?!
Any help would be greatly appreciated.