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Fog 3D useless using only AE 3D layers?
I’ve done some digging around, and still can’t quite understand what AE is trying to give us with “Fog 3D”. The (basically worthless) Effects Reference makes no suggestion that the scene it’s using as an example can’t be created using 3D layers in AE, but the impression I’m getting from the forum is that it’s actually only related to footage that contains a depth channel.
reference manual link:
https://livedocs.adobe.com/en_US/AfterEffects/8.0/help.html?content=WS3878526689cb91655866c1103a9d3c597-7bd4.html1. Is this true?:
There is no way to set up a simple 3D scene in AE with a couple square solids in 3D space, and apply a light fog effect to the scene.2. As incredulous as I am that the effects reference would not give us a little more guidance on this effect’s abilities, if it’s true that you can’t use it with a stock AE scene, can I extract the 3D channel info that AE needs and re-import it back into a new AE scene?
In short, I’d like an effect that simply takes each of AE’s objects, determines their distance to the camera, and applies a color based on the z distance. Did I miss this feature? It seems a bit like a basic plug-in. Hopefully I’m just suffering from Friday-ism.
Thanks for the input,
Greg.p.s. I’m familiar with importing 3D channels, which has it’s own frustrations. I’m looking for input on the quick AE adjustment layer effect that does the same, only, just to keep this post simple. There are many other posts on importing depth channels.
Antifreeze Design
https://www.antifreezemotiongraphics.com