Activity › Forums › Adobe After Effects › Foam effect WITHOUT round/bubble shape
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Foam effect WITHOUT round/bubble shape
Posted by Matt Orfalea on August 13, 2014 at 6:12 amI’ve selected a leaf pic for my bubble texture layer and it makes a bunch of “foam” of my leaf layer. But the problem is all the foam leaves are bubble shaped/rounded. Why?
Thanks in advance!
Steve Bentley replied 6 years, 6 months ago 5 Members · 5 Replies -
5 Replies
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Tudor “ted” jelescu
August 13, 2014 at 11:20 amWhat plugin/particle system are you using (there’s quite a few options)?
Can you post a sample image?Tudor “Ted” Jelescu
Senior VFX Artist -
Michael Szalapski
August 13, 2014 at 3:25 pmCould we see a screenshot or two to know what you’re talking about? It would be useful to see your comp window to see the problem you’re describing and it would be useful to see the effect settings window.
If you’re using the Foam effect, your particles should be whatever shape you specify.
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Anna Hahn
October 14, 2019 at 12:59 pmHi!
Could you please tell me how to go about specifying the shape of the bubble within the Foam effect? I can’t seem to figure it out
Thank you so much!!
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Steve Bentley
October 15, 2019 at 7:07 amYou are probably doing it right (the shape you reference in the layer list has to have an alpha otherwise it will be a square) but you have to turn on “Render” at the top of the plug in settings instead of the default “Draft” otherwise it will always look like blue circles.
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Steve Bentley
October 15, 2019 at 7:21 amYou can of coarse do this in Particular with much more control.
In particular its best to use a sprite or a textured polygon for the shape of the particle (you choose what alpha’d layer you want to be the sprite – it has to be in the time line – by choosing Sprite as particle type in Particle settings and then choosing the source layer in the Texture/Layer setting a few rows down – not from the Sprite options – unless you want one of the Sprite shapes) .
To get a layer in AE to emit particles that are the same color as where those particles came from choose Layer as the emitter type and then choose the layer in the time line you want to emit from.
Make sure to set the Random seed to larger than (much larger even) than the 100,000 default settings or you will start to see looping patterns in the “random” look of the particles.
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