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  • flourescent strip light?

    Posted by Andy Stokes on November 1, 2008 at 7:07 am

    Hi all,

    I’m trying to recreate a flourescent strip light. I’ve been experimenting with tube shaped area lights which seem to be working well although i’m having problems generating a genuine looking tube for the actual light bulb.

    Any tips for how I can do this thru materials or any good material shaders?

    Any tips would really be appreciated.


    Brian Jones replied 15 years, 8 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    November 1, 2008 at 4:40 pm

    Fresnel in the Luminance channel (invert the fresnel colors) since the edges are usually darker, with maybe a gradient or noise multiplied on the fresnel (in a Layer) if the tube is getting older and isn’t so evenly lit anymore – usually the ends stay bright and the middle loses a bit first but not always. Then maybe subtle blue or yellow in the luminance/color channels depending on the color of the light.
    A quick try

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