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  • Floor object buffer giving me a horizon line

    Posted by Bert Brown on April 17, 2010 at 3:07 pm

    I’m trying to render separate pass of floor reflections, but I have objects coming up through the floor, so I need to render an object buffer for the floor.

    The problem is when I bring it into AE and do an Inv Luma Matte, it’s giving me a black line at the horizon. Matte choker gets rid of it, but muddles up other objects.

    Hopefully I’m explaining this clear enough. Is there a better way to do this to avoid the black horizon line?

    thanks

    Bert Brown replied 16 years, 1 month ago 1 Member · 0 Replies
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